Montreal, June 18, 2021- Over the course of the last several months, Jason Bixby and Valerie Honig, the two designated STEAM (Science Technology Engineering Arts and Mathematics) consultants at the EMSB, have been busy with the rollout of their latest professional development initiative, entitled: “STEAM Team Collaboration & Project Building.” The purpose of this initiative was to allow time for teachers interested in STEAM to build a Learning and Evaluation Situation (LES) based on the fundamental tenets of STEAM.
|Saving the bees at Pierre Elliott Trudeau Elementary School.
STEAM LES’s must be developed through collaboration between two or more teachers of the same grade, but of different disciplines. They are normally grounded in the solving of a real world problem or challenge, and through the employment of a design process. If this process is correctly employed, a prototype will be built to help illustrate how the problem can be solved. Research indicates that correct use of the STEAM pedagogical approach will help strengthen a student’s arsenal of 21st century skills, as well as general problem solving abilities. Added positive features of STEAM include higher levels of engagement and elevated levels of curiosity.
|A new sustainable neighbourhood at Bancroft.
This past spring, in total, 12 LES’s were built across 11 of the 19 EMSB STEAM schools. Listed below are these LES’s, the schools from which they came, and the teachers who were responsible in their development:
Learning & Evaluation Situation
A new Sustainable Neighborhood, Bancroft
Reducing our Ecological Footprint, Carlyle
Increasing Biodiversity, Michelangelo
Saving the Bees, Pierre Elliott Trudeau
"We would like to take a moment to acknowledge the incredible work that has been developed by these fine educational professionals, particularly given the unprecedented constraints that they have been subjected to this year," stated Mr. Bixby and Ms. Honig. "Our hope is that interest in initiatives such as these will continue to grow as we evolve, working towards our goal of excellence in STEAM education."